Funny and fun!
The gameplay manages to keep from becoming overly repetitive, despite this being an insanely long game. The energy requirements prevent you from being "addicted" to the game, and force you to take a breath before playing more. The items are cool, although the they get much harder to get near the end, and are stackable- so you can buy a lvl 3 item, get the boost, and still equip and get the boosts and appearance of a much cooler lvl 1 item.
The storyline is a bit wandering, which fits the hero/adventurer/mercenary theme. You do have a quest- become battle king- but its just a cool goal, and the great villain, Dagron, isnt trying to take over the world. Hes just a big obstacle- and a powerful one.
On the way to Dagron, you help a lot of people, deal with lesser villains, and travel. Kind of like the Doctor from Doctor Who: youre just passing through, helping out, and learning a little (and getting gold and souvenirs).
The last 2 areas before Dagron host Brutalcorn, a great villain. These areas have a larger storyline that was more complete than the other, 1 area sagas.
Finally, the jokes: THEY RULE. This game is funny, although I refuse to add a capital F as that apparently references a "cuss word". This game has captured the essence of laughter, and is perfect for small amounts of time with nothing to do: its fun, itll cheer you up, and its fast and pause-able. Despite the massive size, as long as you dont play it for mor than 2 hours at a time, the gameplay will not bore you. This is regulated by the 3 keys, which appear over 24 hours. (They were almost always on the dot) I wish all who play many laughs- and youll get them.
Ziger about
Battle Gems (AdventureQuest)